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// Licensed to the Software Freedom Conservancy (SFC) under one
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// or more contributor license agreements. See the NOTICE file
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// distributed with this work for additional information
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// regarding copyright ownership. The SFC licenses this file
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// to you under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#ifndef WEBDRIVER_IE_JAVASCRIPTACTIONSIMULATOR_H_
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#define WEBDRIVER_IE_JAVASCRIPTACTIONSIMULATOR_H_
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#include "ActionSimulator.h"
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namespace webdriver {
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class JavaScriptActionSimulator : public ActionSimulator {
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public:
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JavaScriptActionSimulator(void);
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virtual ~JavaScriptActionSimulator(void);
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bool UseExtraInfo(void) const { return true; }
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int SimulateActions(BrowserHandle browser_wrapper,
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std::vector<INPUT> inputs,
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InputState* input_state);
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private:
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int SimulateKeyDown(BrowserHandle browser_wrapper, INPUT input);
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int SimulatePointerMove(BrowserHandle browser_wrapper, INPUT input);
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int SimulatePointerDown(BrowserHandle browser_wrapper, INPUT input);
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int SimulatePointerUp(BrowserHandle browser_wrapper, INPUT input);
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int SimulatePause(BrowserHandle browser_wrapper, INPUT input);
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CComVariant keyboard_state_;
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CComVariant mouse_state_;
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};
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} // namespace webdriver
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#endif // WEBDRIVER_IE_JAVASCRIPTACTIONSIMULATOR_H_
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