#if USE_UNI_LUA
using LuaAPI = UniLua.Lua;
using RealStatePtr = UniLua.ILuaState;
using LuaCSFunction = UniLua.CSharpFunctionDelegate;
#else
using LuaAPI = XLua.LuaDLL.Lua;
using RealStatePtr = System.IntPtr;
using LuaCSFunction = XLua.LuaDLL.lua_CSFunction;
#endif

using XLua;
using System.Collections.Generic;
<%
require "TemplateCommon"
local enum_or_op = debug.getmetatable(CS.System.Reflection.BindingFlags.Public).__bor
%>

namespace XLua.CSObjectWrap
{
    using Utils = XLua.Utils;
    <%ForEachCsList(types, function(type)
	local fields = type:GetFields(enum_or_op(CS.System.Reflection.BindingFlags.Public, CS.System.Reflection.BindingFlags.Static))
	%>
    public class <%=CSVariableName(type)%>Wrap
    {
		public static void __Register(RealStatePtr L)
        {
		    ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
		    Utils.BeginObjectRegister(typeof(<%=CsFullTypeName(type)%>), L, translator, 0, 0, 0, 0);
			Utils.EndObjectRegister(typeof(<%=CsFullTypeName(type)%>), L, translator, null, null, null, null, null);
			
			Utils.BeginClassRegister(typeof(<%=CsFullTypeName(type)%>), L, null, <%=fields.Length + 1%>, 0, 0);
            <% ForEachCsList(fields, function(field) 
			if field.Name == "value__" or IsObsolute(field) then return end
			%>
            Utils.RegisterObject(L, translator, Utils.CLS_IDX, "<%=field.Name%>", <%=CsFullTypeName(type)%>.<%=UnK(field.Name)%>);
            <%end)%>
			Utils.RegisterFunc(L, Utils.CLS_IDX, "__CastFrom", __CastFrom);
            
            Utils.EndClassRegister(typeof(<%=CsFullTypeName(type)%>), L, translator);
        }
		
		[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int __CastFrom(RealStatePtr L)
		{
			ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
			LuaTypes lua_type = LuaAPI.lua_type(L, 1);
            if (lua_type == LuaTypes.LUA_TNUMBER)
            {
                translator.Push<%=CSVariableName(type)%>(L, (<%=CsFullTypeName(type)%>)LuaAPI.xlua_tointeger(L, 1));
            }
            else if(lua_type == LuaTypes.LUA_TSTRING)
            {
			    <%
                local is_first = true
				ForEachCsList(fields, function(field, i) 
			        if field.Name == "value__" or IsObsolute(field) then return end
			    %><%=(is_first and "" or "else ")%>if (LuaAPI.xlua_is_eq_str(L, 1, "<%=field.Name%>"))
                {
                    translator.Push<%=CSVariableName(type)%>(L, <%=CsFullTypeName(type)%>.<%=UnK(field.Name)%>);
                }
				<%
				is_first = false
				end)
                %>else
                {
                    return LuaAPI.luaL_error(L, "invalid string for <%=CsFullTypeName(type)%>!");
                }
            }
            else
            {
                return LuaAPI.luaL_error(L, "invalid lua type for <%=CsFullTypeName(type)%>! Expect number or string, got + " + lua_type);
            }

            return 1;
		}
	}
    <%end)%>
}