COMMITS
/ build/xlua.c October 13, 2020
J
lua 5.4 compatible (#816)
Jayatubi committed
August 27, 2020
J
xlua_objlen在Lua5.3中,返回table长度时,遵循#运算符的重载 (#795)
Jayatubi committed
March 18, 2019
J
fix https://github.com/Tencent/xLua/issues/545
johnche(车雄生) committed
August 4, 2018
J
delegate bridge代码段优化
johnche(车雄生) committed
December 14, 2017
J
多虚拟机,并且在虚拟机中不断的新建及释放协程,可能会出现协程指针重复 fix https://github.com/Tencent/xLua/issues/257
johnche(车雄生) committed
September 15, 2017
J
lua update to 5.3.4
johnche(车雄生) committed
September 11, 2017
J
fix https://github.com/Tencent/xLua/issues/207
johnche(车雄生) committed
August 2, 2017
J
支持C#复杂值类型改为lua实现
johnche(车雄生) committed
July 28, 2017
J
1、新增代码生成方式,可以通过GEN_CODE_MINIMIZE切换到新模式,新模式的wrap代码空间小。
johnche(车雄生) committed
June 22, 2017
J
新的IntKey方案,方便做inline性能优化
johnche(车雄生) committed
June 20, 2017
J
IntKey方式在il2cpp下用PInvoke性能会更好些。
johnche(车雄生) committed
April 18, 2017
J
库新增间接从LUA_REGISTRYINDEX的table里间接引用的api,以及xlua_rawseti参数改为int64_t
johnche(车雄生) committed
March 16, 2017
J
兼容早期版本的C编译器,声明要放开头
johnche(车雄生) committed
February 23, 2017
J
1、修复setglobal逻辑错误;2、加入库版本判断
johnche(车雄生) committed
January 11, 2017
J
1、封装getglobal,setglobal的lua异常;
johnche(车雄生) committed
December 20, 2016
J
first commit
johnche(车雄生) committed