COMMITS
June 14, 2022
J
CMakeList语法错误
johnche committed
January 19, 2022
J
一、二群已满,添加三群信息
johnche committed
January 16, 2022
F
修复通用版在.net 5.0下编译不过的问题
forsakenyang committed
F
修复luajit2.1.0b3的编译报错
forsakenyang committed
January 14, 2022
Z
bugfix #954 例子在 Unity2019.4.15f1 编译Android报错 (#955)
Zhao Boqiang committed
December 31, 2021
J
示例代码错误, fix https://github.com/Tencent/xLua/issues/951
johnche committed
December 20, 2021
J
新版本luajit的ios编译问题
johnche committed
December 6, 2021
D
allow custom checker (#857)
Domain committed
December 3, 2021
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删除LuaAsset特性,该特性用处不大,却增加复杂性,有需要的自行添加即可。
johnche committed
December 2, 2021
Y
修正单词拼写问题 (#938)
yukasn committed
September 9, 2021
J
android编译脚本加上-DCMAKE_BUILD_TYPE=Release
johnche committed
August 21, 2021
August 19, 2021
J
关于注入失败的补充说明
johnche committed
July 26, 2021
Z
Filter the use of pointers that are not supported. (#892)
Zhenlin Yang committed
June 11, 2021
J
support valuetype for delegate in XLUA_GENERAL Mode
johnche committed
June 9, 2021
April 29, 2021
J
unity2017兼容
johnche committed
J
Merge branch 'master' of https://github.com/Tencent/xLua
johnche committed
April 26, 2021
C
add LuaImporter and util/Xxtea (#876)
cn committed
April 22, 2021
J
Merge branch 'master' of https://github.com/Tencent/xLua
johnche committed
March 25, 2021
天
Update faq.md (#881)
天才琪露诺 committed