A React component for playing a variety of URLs, including file paths, YouTube, Facebook, Twitch, SoundCloud, Streamable, Vimeo, Wistia and DailyMotion
A React component for playing a variety of URLs, including file paths, YouTube, Facebook, Twitch, SoundCloud, Streamable, Vimeo, Wistia, Mixcloud, and DailyMotion. Not using React? <a href='#standalone-player'>No problem.</a>
The component parses a URL and loads in the appropriate markup and external SDKs to play media from [various sources](#supported-media). [Props](#props) can be passed in to control playback and react to events such as buffering or media ending. See [the demo source](https://github.com/CookPete/react-player/blob/master/src/demo/App.js) for a full example.
For platforms without direct use of `npm` modules, a minified version of `ReactPlayer` is located in `dist` after installing. To generate this file yourself, checkout the repo and run `npm run build:dist`.
* If you are using `npm` and need to support [browsers without `Promise`](http://caniuse.com/#feat=promises) you will need a [`Promise` polyfill](https://github.com/stefanpenner/es6-promise).
* To support IE11 you will need to use [`babel-polyfill`](https://babeljs.io/docs/usage/polyfill) or a similar ES2015+ polyfill.
As of Chrome 66, [videos must be `muted` in order to play automatically](https://www.theverge.com/2018/3/22/17150870/google-chrome-autoplay-videos-sound-mute-update). Some players, like Facebook, cannot be unmuted until the user interacts with the video, so you may want to enable `controls` to allow users to unmute videos themselves.
`url` | The url of a video or song to play<br/> ◦ Can be an [array](#multiple-sources-and-tracks) or [`MediaStream`](https://developer.mozilla.org/en-US/docs/Web/API/MediaStream) object
`light` | Set to `true` to show just the video thumbnail, which loads the full player on click<br /> ◦ Pass in an image URL to override the preview image | `false`
`volume` | Set the volume of the player, between `0` and `1`<br/> ◦ `null` uses default volume on all players [`#357`](https://github.com/CookPete/react-player/issues/357) | `null`
`muted` | Mutes the player<br/> ◦ Only works if `volume` is set | `false`
`playbackRate` | Set the playback rate of the player<br /> ◦ Only supported by YouTube, Wistia, and file paths | `1`
`pip` | Set to `true` or `false` to enable or disable [picture-in-picture mode](https://developers.google.com/web/updates/2018/10/watch-video-using-picture-in-picture)<br/> ◦ Only available when playing file URLs in [certain browsers](https://caniuse.com/#feat=picture-in-picture) | `false`
`onProgress` | Callback containing `played` and `loaded` progress as a fraction, and `playedSeconds` and `loadedSeconds` in seconds<br /> ◦ eg `{ played: 0.12, playedSeconds: 11.3, loaded: 0.34, loadedSeconds: 16.7 }`
As of version `0.24`, there is a single `config` prop to override the settings for the various players. If you are migrating from an earlier version, you must move all the old config props inside `config`:
`youtube` | `playerVars`: Override the [default player vars](https://developers.google.com/youtube/player_parameters?playerVersion=HTML5)<br />`embedOptions`: Override the [default embed options](https://developers.google.com/youtube/iframe_api_reference#Loading_a_Video_Player)<br />`preload`: Used for [preloading](#preloading)
`soundcloud` | `options`: Override the [default player options](https://developers.soundcloud.com/docs/api/html5-widget#params)<br />`preload`: Used for [preloading](#preloading)
`vimeo` | `playerOptions`: Override the [default params](https://developer.vimeo.com/player/embedding#universal-parameters)<br />`preload`: Used for [preloading](#preloading)
`dailymotion` | `params`: Override the [default player vars](https://developer.dailymotion.com/player#player-parameters)<br />`preload`: Used for [preloading](#preloading)
`file` | `attributes`: Apply [element attributes](https://developer.mozilla.org/en/docs/Web/HTML/Element/video#Attributes)<br />`forceVideo`: Always render a `<video>` element<br />`forceAudio`: Always render an `<audio>` element<br />`forceHLS`: Use [hls.js](https://github.com/video-dev/hls.js) for HLS streams<br />`forceDASH`: Always use [dash.js](https://github.com/Dash-Industry-Forum/dash.js) for DASH streams<br />`hlsOptions`: Override the [default `hls.js` options](https://github.com/video-dev/hls.js/blob/master/docs/API.md#fine-tuning)<br />`hlsVersion`: Override the [`hls.js`](https://github.com/video-dev/hls.js) version loaded from [`cdnjs`](https://cdnjs.com/libraries/hls.js), default: `0.10.1`<br />`dashVersion`: Override the [`dash.js`](https://github.com/Dash-Industry-Forum/dash.js) version loaded from [`cdnjs`](https://cdnjs.com/libraries/dashjs), default: `2.9.2`
When `preload` is set to `true` for players that support it, a short, silent video is played in the background when `ReactPlayer` first mounts. This fixes a [bug](https://github.com/CookPete/react-player/issues/7) where videos would not play when loaded in a background browser tab.
`ReactPlayer.canPlay(url)` | Determine if a URL can be played. This does *not* detect media that is unplayable due to privacy settings, streaming permissions, etc. In that case, the `onError` prop will be invoked after attemping to play. Any URL that does not match any patterns will fall back to a native HTML5 media player.
`ReactPlayer.canEnablePiP(url)` | Determine if a URL can be played in [picture-in-picture mode](https://developers.google.com/web/updates/2018/10/watch-video-using-picture-in-picture)
Use [`ref`](https://facebook.github.io/react/docs/refs-and-the-dom.html) to call instance methods on the player. See [the demo app](src/demo/App.js) for an example of this.
`seekTo(amount, type)` | Seek to the given number of seconds, or fraction if `amount` is between `0` and `1`<br /> ◦ `type` parameter lets you specify `'seconds'` or `'fraction'` to override default behaviour
`getDuration()` | Returns the duration (in seconds) of the currently playing media<br /> ◦ Returns `null` if duration is unavailable
`getInternalPlayer()` | Returns the internal player of whatever is currently playing<br /> ◦ eg the [YouTube player instance](https://developers.google.com/youtube/iframe_api_reference#Loading_a_Video_Player), or the [`<video>`](https://developer.mozilla.org/en/docs/Web/HTML/Element/video) element when playing a video file<br /> ◦ Use `getInternalPlayer('hls')` to get the [hls.js](https://github.com/video-dev/hls.js) player<br /> ◦ Use `getInternalPlayer('dash')` to get the [dash.js](https://github.com/Dash-Industry-Forum/dash.js) player<br /> ◦ Returns `null` if the internal player is unavailable
The `light` prop will render a video thumbnail with simple play icon, and only load the full player once a user has interacted with the image. [Noembed](https://noembed.com) is used to fetch thumbnails for a video URL. Note that automatic thumbnail fetching for Facebook, Wistia, Mixcloud and file URLs are not supported, and ongoing support for other URLs is not guaranteed.
If you want to pass in your own thumbnail to use, set `light` to the image URL rather than `true`.
The styles for the preview image and play icon can be overridden by targeting the CSS classes `react-player__preview`, `react-player__shadow` and `react-player__play-icon`.
Set `width` and `height` to `100%` and wrap the player in a [fixed aspect ratio box](https://css-tricks.com/aspect-ratio-boxes) to get a responsive player:
You can use your own version of any player SDK, assuming the correct `window` global is set before the player mounts. For example, to use a local version of [`hls.js`](https://cdnjs.com/libraries/hls.js), add `<script src='/path/hls.js'></script>` to your app. If `window.Hls` is available when ReactPlayer mounts, it will use that instead of loading `hls.js` from `cdnjs`. See [#605](https://github.com/CookPete/react-player/issues/605#issuecomment-492561909) for more information.
Due to various restrictions, `ReactPlayer` is not guaranteed to function properly on mobile devices. The [YouTube player documentation](https://developers.google.com/youtube/iframe_api_reference), for example, explains that [certain mobile browsers require user interaction](https://developers.google.com/youtube/iframe_api_reference#Mobile_considerations) before playing:
> The HTML5 `<video>` element, in certain mobile browsers (such as Chrome and Safari), only allows playback to take place if it’s initiated by a user interaction (such as tapping on the player).
* [Supported file types](https://developer.mozilla.org/en-US/docs/Web/HTML/Supported_media_formats) are playing using [`<video>`](https://developer.mozilla.org/en/docs/Web/HTML/Element/video) or [`<audio>`](https://developer.mozilla.org/en/docs/Web/HTML/Element/audio) elements