fix(shader-transitions): preserve gravitational lens start frame (#3660)
Builds on #1579, verified with hardware WebGL endpoint and intermediate pixel comparisons. Co-authored-by: Carlos Alcaraz <193642530+calcarazgre646@users.noreply.github.com>
J
James Russo committed
dd06b321cda5630bb40c5799afc5c704a1f6a12c
Parent: 0ad9c70
Committed by GitHub <noreply@github.com>
on 9/4/2026, 10:40:00 PM