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Fix vertex buffer under-allocation in the media viewer

The overlay lays out 11 quads but kQuads was 9, so the right stories
sibling's vertex writes were rejected and its avatar and name were
missing on the OpenGL renderer.
M
Mehran committed
0bcbe45494ec0b1945cfd1b1d57082d207cdca23
Parent: f5f460d
Committed by John Preston <johnprestonmail@gmail.com> on 9/10/2026, 3:22:29 PM