2018-01-11 17:14:52 +02:00
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package caire
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import (
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"image"
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"image/png"
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"math"
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"os"
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// "image/color"
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"github.com/pkg/errors"
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)
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2018-01-15 09:59:53 +02:00
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// SeamCarver is an interface that Carver uses to implement the Resize function.
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// It takes an image and the output as parameters and returns the resized image
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// and the error, if exists.
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type SeamCarver interface {
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Resize(*image.NRGBA, *image.NRGBA, string) (*os.File, error)
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}
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// Seam struct containing the pixel coordinate values.
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type Seam struct {
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X int
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Y int
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}
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// NewCarver returns an initialized Carver structure.
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func NewCarver(width, height, threshold, blur int, rw, rh, perc int) *Carver {
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return &Carver{
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width,
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height,
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make([]float64, width*height),
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threshold,
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blur,
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rw, rh,
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perc,
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}
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}
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// Get energy pixel value.
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func (c *Carver) get(x, y int) float64 {
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px := x + y*c.Width
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return c.Points[px]
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}
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// Set energy pixel value.
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func (c *Carver) set(x, y int, px float64) {
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idx := x + y*c.Width
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c.Points[idx] = px
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}
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// Compute the minimum energy level based on the following logic:
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// - traverse the image from the second row to the last row
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// and compute the cumulative minimum energy M for all possible
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// connected seams for each entry (i, j).
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//
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// - the minimum energy level is calculated by summing up the current pixel value
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// with the minimum pixel value of the neighboring pixels from the previous row.
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func (c *Carver) computeSeams(img *image.NRGBA) []float64 {
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var src *image.NRGBA
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bounds := img.Bounds()
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iw, ih := bounds.Dx(), bounds.Dy()
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sobel := SobelFilter(Grayscale(img), float64(c.SobelThreshold))
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if c.BlurRadius > 0 {
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src = Stackblur(sobel, uint32(iw), uint32(ih), uint32(c.BlurRadius))
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} else {
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src = sobel
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}
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for x := 0; x < c.Width; x++ {
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for y := 0; y < c.Height; y++ {
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r, _, _, a := src.At(x, y).RGBA()
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c.set(x, y, float64(r)/float64(a))
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}
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}
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// Compute the minimum energy level and set the resulting value into carver table.
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for x := 0; x < c.Width; x++ {
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for y := 1; y < c.Height; y++ {
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var left, middle, right float64
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left, right = math.MaxFloat64, math.MaxFloat64
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// Do not compute edge cases: pixels are far left.
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if x > 0 {
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left = c.get(x-1, y-1)
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}
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middle = c.get(x, y-1)
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// Do not compute edge cases: pixels are far right.
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if x < c.Width-1 {
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right = c.get(x+1, y-1)
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}
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// Obtain the minimum pixel value
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min := math.Min(math.Min(left, middle), right)
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c.set(x, y, c.get(x, y)+min)
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}
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}
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return c.Points
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}
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// Find the lowest vertical energy seam.
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func (c *Carver) findLowestEnergySeams() []Seam {
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// Find the lowest cost seam from the energy matrix starting from the last row.
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var min float64 = math.MaxFloat64
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var px int
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seams := make([]Seam, 0)
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// Find the pixel on the last row with the minimum cumulative energy and use this as the starting pixel
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for x := 0; x < c.Width; x++ {
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seam := c.get(x, c.Height-1)
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if seam < min && seam > 0 {
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min = seam
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px = x
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}
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}
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seams = append(seams, Seam{X: px, Y: c.Height - 1})
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var left, middle, right float64
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// Walk up in the matrix table,
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// check the immediate three top pixel seam level and
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// add add the one which has the lowest cumulative energy.
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for y := c.Height - 2; y >= 0; y-- {
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left, right = math.MaxFloat64, math.MaxFloat64
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middle = c.get(px, y)
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// Leftmost seam, no child to the left
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if px == 0 {
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right = c.get(px+1, y)
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middle = c.get(px, y)
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if right < middle {
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px += 1
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}
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// Rightmost seam, no child to the right
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} else if px == c.Width-1 {
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left = c.get(px-1, y)
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middle = c.get(px, y)
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if left < middle {
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px -= 1
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}
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} else {
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left = c.get(px-1, y)
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middle = c.get(px, y)
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right = c.get(px+1, y)
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min := math.Min(math.Min(left, middle), right)
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if min == left {
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px -= 1
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} else if min == right {
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px += 1
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}
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}
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seams = append(seams, Seam{X: px, Y: y})
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}
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return seams
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}
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// Remove image pixels based on energy seams level.
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func (c *Carver) removeSeam(img *image.NRGBA, seams []Seam) *image.NRGBA {
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bounds := img.Bounds()
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dst := image.NewNRGBA(image.Rect(0, 0, bounds.Dx()-1, bounds.Dy()))
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for _, seam := range seams {
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y := seam.Y
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for x := 0; x < bounds.Max.X; x++ {
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if seam.X == x {
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continue
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//dst.Set(x-1, y, color.RGBA{255, 0, 0, 255})
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} else if seam.X < x {
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dst.Set(x-1, y, img.At(x, y))
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} else {
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dst.Set(x, y, img.At(x, y))
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}
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}
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}
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return dst
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}
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// Rotate image by 90 degree clockwise
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func (c *Carver) rotateImage90(src *image.NRGBA) *image.NRGBA {
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b := src.Bounds()
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dst := image.NewNRGBA(image.Rect(0, 0, b.Max.Y, b.Max.X))
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for dstY := 0; dstY < b.Max.X; dstY++ {
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for dstX := 0; dstX < b.Max.Y; dstX++ {
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srcX := b.Max.X - dstY - 1
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srcY := dstX
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srcOff := srcY*src.Stride + srcX*4
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dstOff := dstY*dst.Stride + dstX*4
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copy(dst.Pix[dstOff:dstOff+4], src.Pix[srcOff:srcOff+4])
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}
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}
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return dst
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}
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// Rotate image by 270 degree clockwise
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func (c *Carver) rotateImage270(src *image.NRGBA) *image.NRGBA {
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b := src.Bounds()
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dst := image.NewNRGBA(image.Rect(0, 0, b.Max.Y, b.Max.X))
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for dstY := 0; dstY < b.Max.X; dstY++ {
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for dstX := 0; dstX < b.Max.Y; dstX++ {
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srcX := dstY
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srcY := b.Max.Y - dstX - 1
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srcOff := srcY*src.Stride + srcX*4
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dstOff := dstY*dst.Stride + dstX*4
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copy(dst.Pix[dstOff:dstOff+4], src.Pix[srcOff:srcOff+4])
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}
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}
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return dst
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}
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// Resize is the main function taking the source image and encoding the rescaled image into the output file.
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func (c *Carver) Resize(img *image.NRGBA, sobel *image.NRGBA, output string) (*os.File, error) {
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width, height := img.Bounds().Max.X, img.Bounds().Max.Y
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carver := NewCarver(width, height, c.SobelThreshold, c.BlurRadius, c.NewWidth, c.NewHeight, c.Percentage)
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resize := func() {
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carver.computeSeams(img)
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seams := carver.findLowestEnergySeams()
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img = carver.removeSeam(img, seams)
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}
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if carver.Percentage > 0 {
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// Calculate new sizes based on provided percentage.
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nw := carver.Width - int(float64(carver.Width) - (float64(carver.Percentage)/100 * float64(carver.Width)))
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nh := carver.Height - int(float64(carver.Height) - (float64(carver.Percentage)/100 * float64(carver.Height)))
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// Resize image horizontally
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for x := 0; x < nw; x++ {
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resize()
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}
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// Resize image vertically
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img = c.rotateImage90(img)
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for y := 0; y < nh; y++ {
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resize()
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}
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img = c.rotateImage270(img)
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} else if carver.NewWidth > 0 || carver.NewHeight > 0 {
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if carver.NewWidth > 0 {
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if carver.NewWidth > carver.Width {
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err := errors.New("new width should be less than image width.")
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return nil, err
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}
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for x := 0; x < carver.NewWidth; x++ {
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resize()
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}
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}
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if carver.NewHeight > 0 {
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if carver.NewHeight > carver.Height {
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err := errors.New("new height should be less than image height.")
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return nil, err
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}
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img = c.rotateImage90(img)
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for y := 0; y < carver.NewHeight; y++ {
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resize()
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}
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img = c.rotateImage270(img)
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}
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}
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fq, err := os.Create(output)
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if err != nil {
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return nil, err
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}
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defer fq.Close()
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if err = png.Encode(fq, img); err != nil {
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return nil, err
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}
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return fq, nil
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}
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