Commit Graph

  • 341d227bfc Rewrite effects documentation (#1169) Pasha Stetsenko 2021-12-07 02:41:04 -08:00
  • 45b9634d2f update stylesheet (#1173) Pasha Stetsenko 2021-12-07 01:30:30 -08:00
  • 6970ff0759 Update images in docs and add components.query docs (#1168) Lukas Klingsbo 2021-12-06 13:19:58 +01:00
  • 0a114bfc84 Fixing tests with multiple futures finishing abruptly (#1166) Erick 2021-12-05 17:58:29 -03:00
  • c35fb46078 Fix hitbox circle on flip (#1165) Lukas Klingsbo 2021-12-05 20:38:52 +01:00
  • bfcda073bb Effect controllers restructuring (#1134) Pasha Stetsenko 2021-12-04 07:58:42 -08:00
  • 4b40479563 Rename isHud to respectCamera (#1159) Lukas Klingsbo 2021-12-04 14:41:51 +01:00
  • 0835741e63 Documentation style fixes (#1162) Pasha Stetsenko 2021-12-04 04:21:03 -08:00
  • 790b8f73dd Remove old effects system (#1157) Lukas Klingsbo 2021-12-03 15:02:25 +01:00
  • fe162c6d90 Introduce updateTree (#1158) Lukas Klingsbo 2021-12-03 14:01:46 +01:00
  • bc31e11d29 Fix parallax loading with different loading times (#1155) Lukas Klingsbo 2021-12-03 00:21:42 +01:00
  • aec260743b Fix render order of components and add tests (#1148) Luan Nico 2021-12-02 17:28:53 -05:00
  • ca8f8d3632 Added a ButtonComponent (#1146) Lukas Klingsbo 2021-11-29 21:01:05 +01:00
  • 66f27d7ccc Add a few missing helpers to SpriteAnimation (#1147) Luan Nico 2021-11-27 19:27:16 -05:00
  • bf681d22ec Add a noClip option to fixed viewport (#1149) Luan Nico 2021-11-27 18:45:19 -05:00
  • 611e20b80b Publish flame-1.0.0-releasecandidate.18 (#1145) Lukas Klingsbo 2021-11-26 00:03:14 +01:00
  • ff9f4d4120 Publish flame-1.0.0-releasecandidate.18 flame-1.0.0-releasecandidate.18 Lukas Klingsbo 2021-11-25 23:37:18 +01:00
  • a74ffcd0e0 Forcing portrait and landscape is now supported on web (#1138) 1.0.0-releasecandidate.18 Lukas Klingsbo 2021-11-25 12:15:38 +01:00
  • a2b8c4c44c OpacityEffect in the new effects engine (#1133) Lukas Klingsbo 2021-11-25 11:00:14 +01:00
  • a475290eb8 Fixed calculations in HudMarginComponent (#1144) Jochum van der Ploeg 2021-11-25 10:12:23 +01:00
  • 1002dbc688 Publish flame_rive-1.0.0-releasecandidate.2 (#1142) Lukas Klingsbo 2021-11-24 23:05:55 +01:00
  • f226d7bd3e Publish flame_rive-1.0.0-releasecandidate.2 flame_rive-1.0.0-releasecandidate.2 Lukas Klingsbo 2021-11-24 12:05:39 +01:00
  • ce9dc0a704 Publish flame_forge2d-0.8.2-releasecandidate.17 (#1137) 1.0.0-releasecandidate.17 Lukas Klingsbo 2021-11-23 15:37:15 +01:00
  • 08ddda66b3 Publish flame_forge2d-0.8.2-releasecandidate.17 flame_forge2d-0.8.2-releasecandidate.17 Lukas Klingsbo 2021-11-23 15:24:40 +01:00
  • 00947de644 Publish flame_oxygen-0.1.0-releasecandidate.17 (#1136) Lukas Klingsbo 2021-11-23 15:23:34 +01:00
  • e1c3cc38ee Publish flame_oxygen-0.1.0-releasecandidate.17 flame_oxygen-0.1.0-releasecandidate.17 Lukas Klingsbo 2021-11-23 15:10:23 +01:00
  • 60536312a6 Publish flame-1.0.0-releasecandidate.17 (#1135) Lukas Klingsbo 2021-11-23 15:07:28 +01:00
  • b7084a6a71 Publish flame-1.0.0-releasecandidate.17 flame-1.0.0-releasecandidate.17 Lukas Klingsbo 2021-11-23 14:53:25 +01:00
  • f249b43e2f Added the SizeEffect and a general ComponentEffect (#1122) Lukas Klingsbo 2021-11-22 21:55:14 +01:00
  • 37710113bb Align code examples with examples (#1131) brumbrumm 2021-11-22 14:55:38 +01:00
  • e8477d22af Changed link to new particle example location (#1130) brumbrumm 2021-11-22 11:17:36 +01:00
  • 85d6d9aa26 Fix Isometric Tile Map coordinates of center of block (#1128) Luan Nico 2021-11-19 21:14:33 -05:00
  • 54e059cb67 PositionBodyComponent to have optional arguments (#1121) Lukas Klingsbo 2021-11-20 02:43:20 +01:00
  • e6e5a1582c Refactored ScaleEffect to the new effects engine (#1123) Lukas Klingsbo 2021-11-20 02:20:06 +01:00
  • 0aacb607a4 Update game.md (#1127) dbilgin 2021-11-20 01:28:19 +01:00
  • 0dfe97ce42 Bump OrderedSet Lukas Klingsbo 2021-11-20 00:11:31 +01:00
  • f40bd9e209 Upgrade to OrderedSet 4.1.0 (#1120) Lukas Klingsbo 2021-11-19 16:00:36 +01:00
  • 8b132d7c0b Unify examples structure (#1118) Lukas Klingsbo 2021-11-19 14:28:04 +01:00
  • 904481d289 Adding dartdoc to flame_fire_atlas (#1103) Erick 2021-11-18 13:23:41 -03:00
  • 5b043ac8ec Fix flipHorizontallyAroundCenter and flipVerticallyAroundCenter (#1116) Lukas Klingsbo 2021-11-18 16:49:37 +01:00
  • 03128170bd Add some new lint rules (#1117) Luan Nico 2021-11-18 10:35:10 -05:00
  • b89839c894 Adding dartdocs to flame_svg (#1101) Erick 2021-11-18 09:53:08 -03:00
  • c2cb048ac3 Adding dartdocs to flame_bloc public members (#1102) Erick 2021-11-18 08:56:46 -03:00
  • f75bd92e11 Adding dartdoc to flame_audio (#1105) Erick 2021-11-18 08:31:02 -03:00
  • 12fd07e5ae Possibility to initialize all PositionComponents from onLoad (#1113) Lukas Klingsbo 2021-11-18 11:42:12 +01:00
  • f777e1a0ea Adding dartdocs to flame tiled (#1104) Erick 2021-11-18 06:47:29 -03:00
  • 795264edbf Unify mixin names (#1114) Lukas Klingsbo 2021-11-18 08:48:31 +01:00
  • 85caf463f4 fix(NA): black frame when activating overlays (#1093) Renan 2021-11-17 10:36:56 +00:00
  • 394b39f0c4 Deprecate preRender/postRender (#1108) Pasha Stetsenko 2021-11-17 02:23:18 -08:00
  • bd36ef2f4f Fix documentation warnings (#1110) Pasha Stetsenko 2021-11-17 02:00:41 -08:00
  • 5c462090e9 Use FlameTester everywhere where it makes sense (#1106) Lukas Klingsbo 2021-11-17 10:13:58 +01:00
  • 950a7d6152 Improvements to isometric tilemaps (#1109) Luan Nico 2021-11-16 09:36:23 -05:00
  • 0b8fa3633b Made knob as a non-required field (#1099) Oleg Novosad 2021-11-16 14:24:19 +02:00
  • abc29dbc58 Improving TimerComponent API (#1085) Erick 2021-11-15 11:55:18 -03:00
  • 520d51462b Change to the correct image in the component docs (#1100) Lukas Klingsbo 2021-11-15 15:20:14 +01:00
  • 69d9e5aa6b Check if anchor is already center before flipping (#1094) Lukas Klingsbo 2021-11-14 23:35:10 +01:00
  • 0e1c752df0 Unify tests to use FlameTester (#1095) Lukas Klingsbo 2021-11-14 23:04:56 +01:00
  • 39c9c55da1 Remove a file that was added to repo by accident (#1097) Pasha Stetsenko 2021-11-14 13:20:25 -08:00
  • d7b51b9d50 Added Makefile to .gitignore (#1096) Pasha Stetsenko 2021-11-14 00:59:22 -08:00
  • 3cb23ef530 TextPaint to use TextStyle instead of TextPaintConfig (#1086) Lukas Klingsbo 2021-11-13 16:38:06 +01:00
  • cd7a0bbb65 ShapeComponent and Hitbox to take transform of parents full ancestor tree into consideration (#1076) Lukas Klingsbo 2021-11-13 16:00:24 +01:00
  • d53ac50859 Add flame_lint to examples (#1090) Lukas Klingsbo 2021-11-12 10:35:56 +01:00
  • 3a60f25401 Fix typos&grammar in TextBoxComponent docs (#1091) Pasha Stetsenko 2021-11-12 00:05:45 -08:00
  • 0a7b87e202 Remove unnecessary super.render calls (#1084) Lukas Klingsbo 2021-11-11 11:50:01 +01:00
  • ca7dc2af50 Fix typo in error message (#1087) Bryan Oltman 2021-11-11 03:30:30 -05:00
  • 32bf19b91c Add random to the Color and Paint extensions (#1081) Lukas Klingsbo 2021-11-10 13:09:12 +01:00
  • 92f3346966 Improvements to rendering pipeline (#1082) Pasha Stetsenko 2021-11-10 01:36:23 -08:00
  • d9131b5529 Update README.md Lukas Klingsbo 2021-11-09 23:17:26 +01:00
  • 0f209309f0 Add flame rive package to monorepo (#1048) Renan 2021-11-09 10:58:36 +00:00
  • 1b81e056e6 Improved testing API (#1001) Luan Nico 2021-11-07 22:15:09 -05:00
  • 3abde23450 Move effects (#1077) Pasha Stetsenko 2021-11-07 12:38:47 -08:00
  • ec7d476375 adding example from sprite animation with variable step time (#1080) Elias Reis 2021-11-06 21:18:16 -03:00
  • 0ce8200e4d Remove BaseComponent from docs (#1078) Lukas Klingsbo 2021-11-07 00:15:41 +01:00
  • 32b2c224b4 Fixing lint usage on Fire Atlas package (#1070) Erick 2021-11-06 20:00:52 -03:00
  • bf666749c6 adding some docs about things out of the scope of Flame (#1069) Erick 2021-11-06 17:21:28 -03:00
  • 2f37b09517 Add missing links and streamline versions in pubspec files (#1071) Lukas Klingsbo 2021-11-06 13:59:22 +01:00
  • 935a89992a Update PR template by removing script references (#1079) Lukas Klingsbo 2021-11-06 12:36:15 +01:00
  • 4e834f008f Streamline PositionComponent constructors (#1072) Lukas Klingsbo 2021-11-05 14:28:28 +01:00
  • f23f0702a4 Fix events + isHud (#1058) Luan Nico 2021-11-04 10:51:21 -04:00
  • 77c8813e6f Rename Hitbox -> HasHitboxes in the docs (#1073) Pasha Stetsenko 2021-11-04 02:02:27 -07:00
  • b7a2d3fdf8 Simplified the usage of ShapeComponent (#1068) Lukas Klingsbo 2021-11-03 14:30:58 +01:00
  • b8ea25eceb Fixing Flame pause and resume engine features (#1066) Erick 2021-11-02 20:08:53 -03:00
  • 45b21c7c5f Adding CustomPainterComponent (#1067) Erick 2021-11-02 19:56:16 -03:00
  • e394ad0f35 Missing lint rules (#1062) Pasha Stetsenko 2021-11-02 13:30:40 -07:00
  • 6e7e098f1b New Rotate effect (#1061) Pasha Stetsenko 2021-11-02 13:08:55 -07:00
  • 62c5ef4790 Fix HudMarginComponent onGameResize bug (#1064) Lukas Klingsbo 2021-11-02 20:29:18 +01:00
  • da1e060594 Possibility to manually remove TimerComponent (#1065) Lukas Klingsbo 2021-11-02 20:01:47 +01:00
  • 3a8abe139b Rename Hitbox mixin to HasHitboxes (#1060) Lukas Klingsbo 2021-11-02 12:44:21 +01:00
  • d9984c7bda RemoveEffect (#1063) Pasha Stetsenko 2021-11-02 01:59:35 -07:00
  • 8446ca72bf docs: some steps to use gh pages (#1059) Erick 2021-10-31 14:44:36 -03:00
  • 6d57bea13e Added Transform2DEffect class (#1052) Pasha Stetsenko 2021-10-31 06:43:32 -07:00
  • a55fc29baa clarified TimerComponent example (#1057) sharyari 2021-10-30 17:42:42 +02:00
  • b50f527830 Make the publish script work with packages without example (#1055) Luan Nico 2021-10-29 22:13:05 -04:00
  • 0b4506e8a9 Fix small detail on our keyboard docs (#1054) Luan Nico 2021-10-29 17:55:43 -04:00
  • b76673946e Adding a proposal for new tutorials (#1006) Erick 2021-10-28 11:46:19 -03:00
  • a572a7772e Bumping dashbook version on examples (#1053) Tyemy Kuga 2021-10-27 19:18:40 -03:00
  • 9244d80de6 FlameAnimationController class (#1047) Pasha Stetsenko 2021-10-27 09:03:36 -07:00
  • 2fd38772e4 Add flame_tiled contributors before package moved (#1051) Lukas Klingsbo 2021-10-27 14:26:20 +02:00
  • 3bdb90fb5c Adding flame_lint and removing dart code metrics (#1049) Erick 2021-10-26 20:50:30 -03:00
  • 321a3db88d Fix the Test badge in the README (#1050) Lukas Klingsbo 2021-10-27 01:35:52 +02:00