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Allow PakBlacklist-*.txt files inside Build dir

The PakBlacklist-<BuildConfiguration>.txt is used to disallow some files to be packaged in the pak file.
This can be very helpful to reduce pak file size for mobile platforms.

To avoid the user-defined blueprint class Debug.uasset located in Content/Blueprints folder to be packaged in shipping build, one has to do the following steps:
1. Create the PakBlacklist-Shipping.txt file in Build/Android directory.
2. Insert the content "../../../MyGameName/Blueprints/Debug.uasset
3. Package the game

Source: https://docs.unrealengine.com/latest/INT/Platforms/Android/ReducingAPKSize/#packageblacklist
G
gagallo7 committed
01e2e5617d317c267deae5e765235fd74f24d6be
Parent: 1489551
Committed by GitHub <noreply@github.com> on 3/9/2017, 1:56:06 PM