COMMITS
August 16, 2018
C
Updated PathFollowerFactory return type.
Chris Andrew committed
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Experimented with a PathFollower Game Object Component.
Chris Andrew committed
August 9, 2018
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3.12 Beta 2 Release
Richard Davey committed
August 8, 2018
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Updated issues template
Richard Davey committed
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Updated jsdocs
Richard Davey committed
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R
Remove un-used code
Richard Davey committed
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Recalc size on content change.
Richard Davey committed
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RenderTexture destroy working. Fix #3901
Richard Davey committed
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Trying mixins
Richard Davey committed
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Updated log
Richard Davey committed
August 7, 2018
R
Merge pull request #3899 from Dreaded-Gnu/typings-1
Richard Davey committed
C
- Added initial type definitions for plugins property within game object
Christian Freitag committed
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Merge branch 'master' of https://github.com/photonstorm/phaser
Richard Davey committed
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Added experimental Camera to Render Texture
Richard Davey committed
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Formatting
Richard Davey committed
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`addBase64` will return intance for chaining
Richard Davey committed
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No config, no update
Richard Davey committed
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Added properties and methods to Scale Manager ready for integration
Richard Davey committed
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Updated log
Richard Davey committed
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Merge pull request #3896 from dcbriccetti/typo
Richard Davey committed
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lint the Scale Manager
Richard Davey committed
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Moved to beta 2
Richard Davey committed
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You can now access the Game instance directly from a Scene using `this.game`
Richard Davey committed
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Fix typo, us -> use
Dave Briccetti committed
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Added bots methods
Richard Davey committed
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FB API calls complete
Richard Davey committed
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Leaderboard objects added
Richard Davey committed
August 6, 2018
R
Updated FB Plugin
Richard Davey committed