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package frankenphp
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// #include <stdlib.h>
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import "C"
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import (
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"runtime/cgo"
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"unsafe"
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)
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/*
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FrankenPHP is fairly complex because it shuffles handles/requests/contexts
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between C and Go. This simplifies the lifecycle management of per-request
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structures by allowing us to hold references until the end of the request
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and ensure they are always cleaned up.
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*/
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// PointerList A list of pointers that can be freed at a later time
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type pointerList struct {
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Pointers []unsafe.Pointer
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}
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// HandleList A list of pointers that can be freed at a later time
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type handleList struct {
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Handles []cgo.Handle
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}
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// AddHandle Call when registering a handle for the very first time
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func (h *handleList) AddHandle(handle cgo.Handle) {
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h.Handles = append(h.Handles, handle)
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}
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// AddPointer Call when creating a request-level C pointer for the very first time
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func (p *pointerList) AddPointer(ptr unsafe.Pointer) {
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p.Pointers = append(p.Pointers, ptr)
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}
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// FreeAll frees all C pointers
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func (p *pointerList) FreeAll() {
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for _, ptr := range p.Pointers {
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C.free(ptr)
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}
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p.Pointers = nil // To avoid dangling pointers
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}
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// FreeAll frees all handles
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func (h *handleList) FreeAll() {
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for _, p := range h.Handles {
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p.Delete()
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}
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}
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// Pointers Get a new list of pointers
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func Pointers() *pointerList {
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return &pointerList{
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Pointers: make([]unsafe.Pointer, 0),
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}
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}
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// Handles Get a new list of handles
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func Handles() *handleList {
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return &handleList{
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Handles: make([]cgo.Handle, 0, 8),
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}
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}
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