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ssloy / tinyrenderer UNCLAIMED

A brief computer graphics / rendering course

0 0 0 C++

COMMITS

/ model.cpp
master
August 27, 2025
D
tangent space normal mapping
Dmitry V. Sokolov committed
D
diffuse+specular mapping
Dmitry V. Sokolov committed
August 14, 2025
D
global space normal mapping
Dmitry V. Sokolov committed
D
normal interpolation
Dmitry V. Sokolov committed
August 12, 2025
D
ambient light
Dmitry V. Sokolov committed
April 10, 2025
D
depth interpolation
Dmitry Sokolov committed
February 25, 2025
D
Painter's algorithm
Dmitry V. Sokolov committed
February 23, 2025
D
Point cloud rendering
Dmitry V. Sokolov committed
August 30, 2025
D
Let us start from here
Dmitry V. Sokolov committed
February 21, 2025
D
removing dead code, polishing
Dmitry V. Sokolov committed
February 20, 2025
D
polishing
Dmitry V. Sokolov committed
January 5, 2023
January 13, 2022
D
499 lines of code (tgaimage excluded)
Dmitry V. Sokolov committed
January 12, 2022
D
polishing
Dmitry V. Sokolov committed
January 27, 2021
P
GLSL-ify shader code
Pavel Rojtberg committed
August 25, 2020
D
c++14 facelift
Dmitry V. Sokolov committed
D
TGAImage c++11 facelift
Dmitry V. Sokolov committed
February 1, 2015
January 28, 2015
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projection logic bugfix
ssloy committed
January 26, 2015
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first shaders
ssloy committed
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new vec/matrix code
ssloy committed
January 25, 2015
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removing named components
ssloy committed
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vertex shader stub
ssloy committed
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new rasterizer
ssloy committed
January 24, 2015
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gouraud shading
ssloy committed
January 23, 2015
January 22, 2015
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diffuse texture homework
ssloy committed
January 21, 2015
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got rid of unions (ub)
ssloy committed
January 17, 2015
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wireframe rendering
ssloy committed