Commit Graph

  • 6e140f2bcf Deployed 51c07b7 with MkDocs version: 1.6.1 gh-pages 2026-03-19 22:47:11 +00:00
  • 51c07b743c 4.19.19 master 4.19.19 yairm210 2026-03-20 00:46:44 +02:00
  • 2b54e18c16 Version rollout (#14691) Yair Morgenstern 2026-03-20 00:42:57 +02:00
  • e2efe8ef3d Resolved #14677 - Reset tileset settings when deleting the mod that contained the tileset yairm210 2026-03-20 00:42:10 +02:00
  • 04c1089a87 AStar pathing no longer treats rivers as multi-turn obstacles (#14621) Ambeco 2026-03-19 15:18:28 -07:00
  • 81267deb9c Bugfix: don't try to buy missionaries in cities with a civilian unit (#14678) EmperorPinguin 2026-03-19 23:18:11 +01:00
  • 25d8aa688f [Refactor] Add caching for tileImprovement (#14686) SeventhM 2026-03-19 15:18:01 -07:00
  • 692dbffc92 Activated map generation tests since the problem was solved in #14685 yairm210 2026-03-20 00:17:22 +02:00
  • f112e2c6d0 flat earth hexigonal no longer crashes (#14685) Ambeco 2026-03-19 15:13:35 -07:00
  • c8575612ff chore: Added MapGenerationTests, deactivated since it's currently failing - see #14683 yairm210 2026-03-20 00:12:14 +02:00
  • 4b5e70b056 AIs ignore demands/declarations of friendship from dead civs yairm210 2026-03-19 23:45:44 +02:00
  • b43830e758 4.19.18 4.19.18 yairm210 2026-03-18 11:43:27 +02:00
  • 3a33bd4117 Version rollout (#14681) Yair Morgenstern 2026-03-18 11:36:43 +02:00
  • 7790037c47 DenounceWillingness personality trait (#14671) Loof 2026-03-18 10:34:30 +01:00
  • 907f9dabcb Mods can have multiple Ocean and Coast Terrains (#14630) Ambeco 2026-03-18 02:33:49 -07:00
  • 54e061ec9d Add showDemographics option hidden behind showVictoryStats (#14605) ICanSeeForever 2026-03-18 12:31:51 +03:00
  • 2e03981653 Forced unit disbandment considers refundability and promotions (#14660) Loof 2026-03-18 10:31:40 +01:00
  • cc4f8323b5 AI: only get mad at spreading religion while they can found their own (#14679) EmperorPinguin 2026-03-18 10:31:09 +01:00
  • 6f37c808ad AStar moves through same tiles as Classic (#14680) Ambeco 2026-03-18 02:30:53 -07:00
  • c81b9581ea When checking if we can purchase a promotion path, don't consider the cost of free promotions yairm210 2026-03-18 11:30:10 +02:00
  • b754cfe14d Allow promoting units to free promotions even before getting enough XP for non-free promotions yairm210 2026-03-18 11:28:29 +02:00
  • e7a4df1e3a 4.19.17-patch2 4.19.17-patch2 yairm210 2026-03-09 18:54:07 +00:00
  • b79d6b011e spawnFlatEarthIceWalls doesnt crash if no snow terrain (#14663) Ambeco 2026-03-09 11:53:58 -07:00
  • 48a1319072 perf(render): "Pillaged improvement" image packed with improvement icons to allow mods to override it yairm210 2026-03-09 13:09:49 +02:00
  • 5d1dab65de 4.19.17-patch1 4.19.17-patch1 yairm210 2026-03-08 05:27:36 +00:00
  • 7bf35234d7 Fix crashing on Game Start due to useFrequency uniques (#14653) Rob Loach 2026-03-08 00:27:27 -05:00
  • e74b98871e 4.19.17 4.19.17 yairm210 2026-03-07 23:22:44 +02:00
  • 199d69e1e3 Resolved #14644 - Rename "Biome areas extension" to "Biome size" yairm210 2026-03-07 23:19:17 +02:00
  • 33279376ec Version rollout (#14646) Yair Morgenstern 2026-03-07 23:17:14 +02:00
  • c72b4f7812 Game speed adjustment of flags refactored into optional setFlag method param (#14647) Loof 2026-03-07 21:29:36 +01:00
  • 6b258777d4 Increase spacing between separator line and text in AlertPopup (#14627) Loof 2026-03-07 21:08:01 +01:00
  • 1ac20abab0 Notification shows who is responsible for skipping or resigning a player (#14643) Loof 2026-03-07 21:06:45 +01:00
  • bc7ab7edbe Ensure newly fetched mod list entries respect the currently applied filter (#14645) Loof 2026-03-07 21:04:32 +01:00
  • 5fd6106167 Fix misaligned buttons in DoW popup (#14637) Loof 2026-03-07 21:04:19 +01:00
  • 5e61e34ffc Do not show DoF popup if other civ additionally declared war (#14632) Loof 2026-03-07 21:03:59 +01:00
  • 9edf62729c PathingMap now includes tiles with warriors when at war (#14624) Ambeco 2026-03-07 12:03:43 -08:00
  • 1413e434ba Colored topic headers for DoF and DoW popups (#14636) Loof 2026-03-07 21:03:21 +01:00
  • f97ea0aec0 Unitactions and UnitTriggers have moddable priority (#14619) Ambeco 2026-03-07 12:03:00 -08:00
  • 75a50778c0 Workers no longer forget road automation (#14620) Ambeco 2026-03-07 12:01:37 -08:00
  • 68fbabebd3 Eliminated most Hardcoded Terrains (#14618) Ambeco 2026-03-07 12:00:49 -08:00
  • 6357c96bcf Unit Moving clears movement caches (#14615) Ambeco 2026-03-07 12:00:36 -08:00
  • 6ff1c974f2 Resolved #14623 - Ruleset switching in new game screen no longer allows zero victory types yairm210 2026-03-05 17:27:20 +02:00
  • c43e21fe22 Resolved #13946 - Users cannot offer negative gold with "-50" buttons yairm210 2026-03-05 17:14:37 +02:00
  • 18eaa8995a schema: Fix Difficulties, UnitPromotions, and Units (#14611) Rob Loach 2026-03-02 06:03:32 -05:00
  • 53053747ac 4.19.16 4.19.16 yairm210 2026-02-28 22:15:04 +02:00
  • b8e260eabd Version rollout (#14609) Yair Morgenstern 2026-02-28 22:09:36 +02:00
  • 769f245bf7 Feature/spy city view restrictions (#14606) ICanSeeForever 2026-02-28 22:57:39 +03:00
  • 3a47398536 FreshWater NaturalWonders no longer appear as lakes (#14602) Ambeco 2026-02-28 11:57:29 -08:00
  • 4cf3cf53b4 Scale demands and WLTK duration with game speed (#14600) Loof 2026-02-28 20:57:19 +01:00
  • 8abf7e20c8 Update 5-Miscellaneous-JSON-files.md to include era uniques (#14603) Tice with a J 2026-02-26 09:57:08 -07:00
  • 4f6142d2ef docs: Clearer min-max number of parameters for functions yairm210 2026-02-25 23:26:08 +02:00
  • d1b7b7fa98 docs: clearer expression function call documentation yairm210 2026-02-25 23:10:26 +02:00
  • e4182e4501 Resolved #14591 - changed default max RAM from 1GB to 4GB, it's 2026, let people go crazy if they want yairm210 2026-02-25 18:00:48 +02:00
  • 8f35b49be2 4.19.15 4.19.15 yairm210 2026-02-24 22:52:37 +02:00
  • 429de9e98c Version rollout (#14595) Yair Morgenstern 2026-02-24 22:48:11 +02:00
  • 2950ada480 Adding alternate pathing algorithm (#14566) Ambeco 2026-02-24 12:32:25 -08:00
  • 1125be54f5 Add max(), min() to expression parser (#14543) AutumnPizazz 2026-02-25 04:32:09 +08:00
  • f676f1821a More explicit warning about large maps causing memory crashes - see #14585 yairm210 2026-02-23 21:46:02 +02:00
  • 6cff04d9d4 Catch base terrains with occursOn in ruleset validation - see #14581 yairm210 2026-02-23 21:12:00 +02:00
  • cfcaa78461 4.19.14-patch1 4.19.14-patch1 yairm210 2026-02-22 23:31:40 +02:00
  • 4a0a55180c Resolved #14574 - Removing improvement-creating buildings where the improvement is not in any tile in the city, no longer crashes yairm210 2026-02-22 22:38:41 +02:00
  • 63b1a3e520 4.19.14-patch1 yairm210 2026-02-22 20:30:10 +00:00
  • 5bc93bb90e Jungles again no longer spawn on hills (#14580) Ambeco 2026-02-22 12:30:02 -08:00
  • dcdfe8895c MapGeneration ignores rareFeatures when placing normal tiles (#14579) Ambeco 2026-02-22 12:29:43 -08:00
  • 8ebe57003b Cities can attack revealed invisible units yairm210 2026-02-21 22:57:59 +02:00
  • a428be46b1 4.19.14 4.19.14 yairm210 2026-02-21 22:24:05 +02:00
  • bcd2a97935 chore: deprecated uniques & unnecessary casts yairm210 2026-02-21 22:23:24 +02:00
  • 66e4ffd510 Version rollout (#14575) Yair Morgenstern 2026-02-21 22:12:42 +02:00
  • 6dc3888e86 Avoid removing square brackets in mod unique error messages yairm210 2026-02-21 22:12:16 +02:00
  • 5738aaa1bd AI denounce automation (#14036) Loof 2026-02-21 21:04:04 +01:00
  • ed0af04bd1 Add option to hide victory screen statistics (#14554) AutumnPizazz 2026-02-22 04:03:00 +08:00
  • 70866b93e4 Change 'Set [stockpile] to [amount]' to 'Set [stockpile] to [countable]' (#14551) AutumnPizazz 2026-02-22 04:02:48 +08:00
  • 99c42c8e3c MapGeneration supports multiple Mountains, Hills, Ice, Snow, Lakes, and Vegetation. (#14573) Ambeco 2026-02-21 12:00:39 -08:00
  • af801b86a3 Revert "Templating in tileset rulevariants" yairm210 2026-02-20 14:29:46 +02:00
  • de5e7e9f2a Templating in tileset rulevariants yairm210 2026-02-20 14:12:10 +02:00
  • 2aa1a11055 chore: Mark DamagesContainingUnits as "no conditionals" (cached on Terrain) yairm210 2026-02-19 21:54:05 +02:00
  • 32ed22eca4 Add star icon to resources on map that are currently provided yairm210 2026-02-18 00:19:55 +02:00
  • b49ca8e946 chore: updated purity yairm210 2026-02-17 12:08:37 +02:00
  • bd5c0ddce3 chore: unified randomness for attacking and defending units yairm210 2026-02-15 19:25:52 +02:00
  • a17d81e9e7 Resolved #14556 - Consistent XP cost for next N promotions vs single promotion yairm210 2026-02-15 14:20:18 +02:00
  • 2ddb278eec 4.19.13 4.19.13 yairm210 2026-02-15 13:15:32 +02:00
  • 4a0b586cf4 Resolved #14561 - Clear diplomatic modifiers and countdowns to resurrected civs to avoid assymetry yairm210 2026-02-15 13:10:52 +02:00
  • 63b61c3934 Version rollout (#14562) Yair Morgenstern 2026-02-15 12:59:44 +02:00
  • f7e70dbae2 Do not consider unexplored tiles in border expansion logic (#14559) Loof 2026-02-15 11:54:30 +01:00
  • b54e24c027 Fix border expansion logic not properly considering neighboring bonus resources at the edge of city work range (#14560) Loof 2026-02-15 11:53:29 +01:00
  • 26c8b757d3 Slightly prioritize contested tiles for border expansion (#14557) Loof 2026-02-15 11:51:41 +01:00
  • 1da4b261b3 Resolved #14164 - Specific uniques for gold purchase cost always override default gold cost yairm210 2026-02-15 12:50:00 +02:00
  • 7f8adf2123 Fixed console launcher yairm210 2026-02-11 23:57:10 +02:00
  • c973aaa4a7 Resolved #14546 - Puppeted cities remove "marked for improvement by building" markers correctly yairm210 2026-02-11 23:50:37 +02:00
  • 50fd1921f7 "Does not need removal of [terrainFeature]" has correct parameter type - See #14542 yairm210 2026-02-11 22:51:03 +02:00
  • c26d567914 Resolved #14542 - global uniques can accept unit trigger conditions when placed on units yairm210 2026-02-11 22:47:50 +02:00
  • 1d75a84b85 chore: Cleaned multiple "remove building" implementations yairm210 2026-02-11 09:21:16 +02:00
  • 72ac8bab53 Log test output round 4 yairm210 2026-02-11 00:21:53 +02:00
  • ff66a41bdb Log test output round 3 yairm210 2026-02-11 00:13:32 +02:00
  • 0bc429aeff Log test output round 2 yairm210 2026-02-11 00:07:16 +02:00
  • ee49e9723e Resolved #14541 yairm210 2026-02-10 23:46:24 +02:00
  • cbe567c111 ci: Send a github message containing failed test text Kudos to Claude yairm210 2026-02-10 23:36:46 +02:00
  • 87e16104df 4.19.12 4.19.12 yairm210 2026-02-08 23:06:28 +02:00
  • c845f1a6ef Bump version and create initial changelog entry (#14539) Yair Morgenstern 2026-02-08 23:05:18 +02:00
  • a3172d9e11 oops yairm210 2026-02-08 23:01:27 +02:00