Commit Graph

  • 58cf8e82e6 Publish flame_svg-1.0.0-rc5 Lukas Klingsbo 2021-05-29 23:53:09 +02:00
  • 20b02632ba Use relative paths to Flame for bridge packages Lukas Klingsbo 2021-05-29 23:50:46 +02:00
  • 9ed4fa1ae9 Script for handling publishing Lukas Klingsbo 2021-05-29 23:50:35 +02:00
  • ecc0d14713 Refactor base game to use QueryableOrderedSet for Collidables (#830) Luan Nico 2021-05-29 16:37:40 -04:00
  • f329bbc3ec Refactor base game to use QueryableOrderedSet for Collidables (#830) Luan Nico 2021-05-29 16:37:40 -04:00
  • 0490dcb5f5 Fix renderRotated (#831) Luan Nico 2021-05-29 16:09:32 -04:00
  • 80b88c040c Fix renderRotated (#831) Luan Nico 2021-05-29 16:09:32 -04:00
  • c518227c7d Add priority to all component constructors (#828) Lukas Klingsbo 2021-05-29 20:25:53 +02:00
  • 711229c7bc Add priority to all component constructors (#828) Lukas Klingsbo 2021-05-29 20:25:53 +02:00
  • 10217ee478 Fix a couple bugs with Text and debugMode (#829) Luan Nico 2021-05-29 00:11:18 -04:00
  • ad2fcdd470 Fix a couple bugs with Text and debugMode (#829) Luan Nico 2021-05-29 00:11:18 -04:00
  • 488542aa36 Make it possible to work with the new Text inheritance chain (#825) Luan Nico 2021-05-28 20:48:41 -04:00
  • 41c3257e9e Make it possible to work with the new Text inheritance chain (#825) Luan Nico 2021-05-28 20:48:41 -04:00
  • 902e6ee299 Removing unnecessary actions from our CI (#827) Erick 2021-05-28 12:59:44 -03:00
  • 169a07ad6c Removing unnecessary actions from our CI (#827) Erick 2021-05-28 12:59:44 -03:00
  • 7234903cbb Refactor tests to use expectVector2 and expectDouble (#826) Luan Nico 2021-05-28 11:40:34 -04:00
  • 947fcd77ba Refactor tests to use expectVector2 and expectDouble (#826) Luan Nico 2021-05-28 11:40:34 -04:00
  • 021b453b54 Migrated the Particle API to Vector2 (#728) Jochum van der Ploeg 2021-05-27 21:40:50 +02:00
  • 53adeaa9b7 Migrated the Particle API to Vector2 (#728) Jochum van der Ploeg 2021-05-27 21:40:50 +02:00
  • 609ab27d69 Update pubspec.yaml (#824) Lukas Klingsbo 2021-05-27 11:23:53 +02:00
  • 5bf09d6ade Update pubspec.yaml (#824) Lukas Klingsbo 2021-05-27 11:23:53 +02:00
  • 7db0ca995e 📝 Update README in Chinese (#816) Alex Li 2021-05-27 16:19:19 +08:00
  • 9ac4ee111f 📝 Update README in Chinese (#816) Alex Li 2021-05-27 16:19:19 +08:00
  • b1c3cff2bf Parse color from hex (#814) Luan Nico 2021-05-25 23:28:10 -04:00
  • c2b4e19c44 Parse color from hex (#814) Luan Nico 2021-05-25 23:28:10 -04:00
  • 4700ba58ba Add support to math.Rectangle to our extensions (#820) Luan Nico 2021-05-25 07:25:05 -04:00
  • ba1cee726a Add support to math.Rectangle to our extensions (#820) Luan Nico 2021-05-25 07:25:05 -04:00
  • 36ce6f1781 Fix Github actions to run on the new master branch (#819) Luan Nico 2021-05-24 17:50:08 -04:00
  • a9bfdbaeaf Fix Github actions to run on the new master branch (#819) Luan Nico 2021-05-24 17:50:08 -04:00
  • 7b6013ea3a Upgrade flutter_svg (#818) Lukas Klingsbo 2021-05-24 18:25:31 +02:00
  • 8f93f0e2ef Upgrade flutter_svg (#818) flame_svg-1.0.0-rc4 Lukas Klingsbo 2021-05-24 18:25:31 +02:00
  • fd14015876 Fix anchor for rendered text in TextComponent (#817) Lukas Klingsbo 2021-05-24 15:30:10 +02:00
  • ab384dfaa5 Fix anchor for rendered text in TextComponent (#817) Lukas Klingsbo 2021-05-24 15:30:10 +02:00
  • 463c6e651e Move flame_svg to monorepo (#813) Lukas Klingsbo 2021-05-22 20:22:01 +02:00
  • 1fb18483ce Move flame_svg to monorepo (#813) flame_audio-1.0.0-rc.1 Lukas Klingsbo 2021-05-22 20:22:01 +02:00
  • 2c81094a09 Bump flame audio version for release (#810) Luan Nico 2021-05-22 12:00:12 -04:00
  • 6dbebba4ac Bump flame audio version for release (#810) Luan Nico 2021-05-22 12:00:12 -04:00
  • aa199212a7 Fix RotateEffect with negative delta (#808) Lukas Klingsbo 2021-05-22 13:39:18 +02:00
  • fdf8076887 Fix RotateEffect with negative delta (#808) Lukas Klingsbo 2021-05-22 13:39:18 +02:00
  • bc8bec54d4 Add isDragged to Draggable (#809) Lukas Klingsbo 2021-05-22 13:28:56 +02:00
  • bff19f84ae Add isDragged to Draggable (#809) Lukas Klingsbo 2021-05-22 13:28:56 +02:00
  • 77a2173869 Move flame_audio & update to work with current rc11 (#807) Luan Nico 2021-05-21 22:37:30 -04:00
  • a623079d24 Move flame_audio & update to work with current rc11 (#807) Luan Nico 2021-05-21 22:37:30 -04:00
  • 5333164a9e master -> main for basePath link in examples (#806) Lukas Klingsbo 2021-05-22 00:04:19 +02:00
  • 40335c7926 master -> main for basePath link in examples (#806) Lukas Klingsbo 2021-05-22 00:04:19 +02:00
  • 6113ac6e6d Release rc11 (#804) Lukas Klingsbo 2021-05-21 22:59:56 +02:00
  • 682b6add41 Release rc11 (#804) 1.0.0-releasecandidate.11 Lukas Klingsbo 2021-05-21 22:59:56 +02:00
  • 08a9d680cd Update tutorial/2_sprite_animations_gestures/README.md (#805) Josh Kautz 2021-05-21 15:49:59 -05:00
  • 0c41cd1aa7 Update tutorial/2_sprite_animations_gestures/README.md (#805) Josh Kautz 2021-05-21 15:49:59 -05:00
  • 5503db4e5f Add optional flag to format script to facilitate auto fixing issues (#801) Luan Nico 2021-05-21 10:20:33 -04:00
  • 02b89018fb Add optional flag to format script to facilitate auto fixing issues (#801) Luan Nico 2021-05-21 10:20:33 -04:00
  • 9c1808ca92 Add hoverables (#797) Luan Nico 2021-05-21 09:04:12 -04:00
  • 54e95dacb5 Add hoverables (#797) Luan Nico 2021-05-21 09:04:12 -04:00
  • 8f7c773f82 Fix parallax size (#800) Lukas Klingsbo 2021-05-20 16:58:49 +02:00
  • cb0456b054 Fix parallax size (#800) Lukas Klingsbo 2021-05-20 16:58:49 +02:00
  • bc5decd193 Adding FireAtlas package into the mono repo (#798) Erick 2021-05-20 09:39:49 -03:00
  • 311899b5fa Adding FireAtlas package into the mono repo (#798) Erick 2021-05-20 09:39:49 -03:00
  • ef7427941c Possibility to change priority and reorder the component list (#793) Lukas Klingsbo 2021-05-19 19:07:54 +02:00
  • e04eb24159 Possibility to change priority and reorder the component list (#793) Lukas Klingsbo 2021-05-19 19:07:54 +02:00
  • 5f78a15770 Some fixes and improvements (#795) Luan Nico 2021-05-19 11:38:28 -04:00
  • 0fa09933ff Some fixes and improvements (#795) Luan Nico 2021-05-19 11:38:28 -04:00
  • 2dc47fe66a Adding coverage checking (#794) Erick 2021-05-18 11:42:31 -03:00
  • 359af76103 Adding coverage checking (#794) Erick 2021-05-18 11:42:31 -03:00
  • e4281d6471 onCollisionEnd callbacks for Collidable and HitboxShape (#792) Lukas Klingsbo 2021-05-18 16:21:49 +02:00
  • e788d53176 onCollisionEnd callbacks for Collidable and HitboxShape (#792) Lukas Klingsbo 2021-05-18 16:21:49 +02:00
  • 52a0239ab5 Test for onRemove on re-adding component (#788) Lukas Klingsbo 2021-05-10 23:21:31 +02:00
  • d66d6d7740 Test for onRemove on re-adding component (#788) Lukas Klingsbo 2021-05-10 23:21:31 +02:00
  • 8dfa682e21 Fix SpriteWidget anchor (#787) Lukas Klingsbo 2021-05-10 22:14:36 +02:00
  • a35e7aa91a Fix SpriteWidget anchor (#787) Lukas Klingsbo 2021-05-10 22:14:36 +02:00
  • b8d54cdcb7 Fix link in examples readme (#784) Lukas Klingsbo 2021-05-09 17:00:43 +02:00
  • 2986956ee2 Fix link in examples readme (#784) Lukas Klingsbo 2021-05-09 17:00:43 +02:00
  • 1f4509b2cb Change to source-lines-of-code for metrics (#785) Lukas Klingsbo 2021-05-09 16:13:15 +02:00
  • 664fff2be6 Change to source-lines-of-code for metrics (#785) Lukas Klingsbo 2021-05-09 16:13:15 +02:00
  • 5a605385f8 Update for rc10 (#782) Lukas Klingsbo 2021-05-04 23:41:30 +02:00
  • 703c3f0958 Update for rc10 (#782) 1.0.0-rc10 Lukas Klingsbo 2021-05-04 23:41:30 +02:00
  • 6d17424c13 Fix collision detection and rendering of local shape angles (#773) Lukas Klingsbo 2021-05-04 22:31:36 +02:00
  • f9d8ab319d Fix collision detection and rendering of local shape angles (#773) Lukas Klingsbo 2021-05-04 22:31:36 +02:00
  • 8a3c71567c Fix camera projections (#776) Lukas Klingsbo 2021-05-04 21:09:24 +02:00
  • d40e0b7784 Fix camera projections (#776) Lukas Klingsbo 2021-05-04 21:09:24 +02:00
  • b298db614a Same debugMode for children as for parent (#778) Lukas Klingsbo 2021-05-03 17:44:33 +02:00
  • c21ccf57de Same debugMode for children as for parent (#778) Lukas Klingsbo 2021-05-03 17:44:33 +02:00
  • b65bac8aed Updating dashbook and adding an example with info (#779) Erick 2021-05-03 09:12:50 -03:00
  • 3cdeda7be3 Updating dashbook and adding an example with info (#779) Erick 2021-05-03 09:12:50 -03:00
  • 0cb64fb57f Draggables weren't using the new coordinate system (#777) Erick 2021-04-30 10:01:42 -03:00
  • 3d30d6b00d Draggables weren't using the new coordinate system (#777) Erick 2021-04-30 10:01:42 -03:00
  • d9e0acd3ff Abstracting text API to enable custom renderers (#772) Erick 2021-04-29 09:24:17 -03:00
  • 2f2390fc7a Abstracting text API to enable custom renderers (#772) Erick 2021-04-29 09:24:17 -03:00
  • 91864d0b88 Making velocities and deltas have the game and global values (#769) Erick 2021-04-25 14:54:04 -03:00
  • fb4bdf238a Making velocities and deltas have the game and global values (#769) Erick 2021-04-25 14:54:04 -03:00
  • ccefeed1be Improve camera (#770) Luan Nico 2021-04-24 14:18:27 -04:00
  • 9b85481c68 Improve camera (#770) Luan Nico 2021-04-24 14:18:27 -04:00
  • cba7f59302 Adding CNAME to examples/web folder to make this config persistent (#771) Erick 2021-04-23 07:02:18 -03:00
  • 175990c172 Adding CNAME to examples/web folder to make this config persistent (#771) Erick 2021-04-23 07:02:18 -03:00
  • 989947174e Bring back renderRect to Sprite (#768) Luan Nico 2021-04-21 11:21:57 -04:00
  • b73bbc205e Bring back renderRect to Sprite (#768) Luan Nico 2021-04-21 11:21:57 -04:00
  • 15cba12eea Add entries to styleguide (#752) Renan 2021-04-21 08:07:00 -07:00
  • 4b0913ac2f Add entries to styleguide (#752) Renan 2021-04-21 08:07:00 -07:00
  • defcb456e1 Adding SpriteAnimationGroupComponent (#766) Erick 2021-04-21 11:30:48 -03:00
  • ad36b14fa0 Adding SpriteAnimationGroupComponent (#766) Erick 2021-04-21 11:30:48 -03:00
  • 27237043d5 Add variable height to the isometric tile layer (#756) Luan Nico 2021-04-21 00:47:54 -04:00